AI Insights · Timothy · January 2022
Top 5 Racing Games on Android in Croatia - Q4 2021
Discover the performance trends of the top 5 racing games on Android in Croatia during Q4 2021. From weekly downloads to revenue and active users, get a comprehensive overview.
During the fourth quarter of 2021, the top 5 racing games on the Android platform in Croatia showed varied performance trends. Here’s a detailed look at their weekly downloads, revenue, and active users, based on data from Sensor Tower.
CSR 2 Realistic Drag Racing saw a notable increase in weekly downloads, starting from 54 in late September and peaking at 124 by mid-December. Weekly revenue also followed an upward trajectory, beginning at $547 and reaching $714 at the end of November. The game maintained a steady number of active users, rising from 533 to 644 over the quarter.
Need for Speed™ No Limits experienced significant growth in weekly downloads, particularly in December where downloads surged from 548 to over 2K. This was accompanied by a substantial increase in weekly revenue, peaking at $810 in the last week of the year. Active users also saw a sharp rise, starting from 2.7K and reaching nearly 6K by the end of December.
Asphalt Legends Unite exhibited a steady performance in terms of weekly downloads, with a notable spike to 574 in early December. Revenue showed a fluctuating pattern but ended the quarter on a high note with $433 in mid-December. Active users remained relatively stable, with a slight increase from 1.4K to 1.8K in early December before settling at 1.3K by the end of the month.
Real Racing 3 displayed consistent weekly downloads throughout the quarter, starting at 295 and peaking at 680 in mid-December. Revenue trends were stable with a slight increase towards the end of December, reaching $324. Active users also showed a positive trend, increasing from 2.9K to 3.7K over the quarter.
CarX Drift Racing 2 had a modest performance with weekly downloads fluctuating between 182 and 335. Revenue showed minor variations, peaking at $143 in early October. The number of active users remained relatively stable, ranging from 712 to 855 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.